(09-15-2015, 02:12 PM)SaintEaon Wrote: For instance suppose you're deciding to take a character in a newer direction, the status quo's been the same for awhile and you meet some new RPers and start making a plot with them. At some point something happens, it could be from your old RP having some change, it could be something new you learn (be it true or false ICly), how big would it have to be in order to make you change your new plot and plans?I guess it's as easy as asking me the same question IRL. The answer is "life". Life happens, makes changes, and suddenly plans you had don't seem to be the best idea anymore. It's a bad idea to try to steer yourself toward a goal when everything else is telling you there is something better.
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What would it take to convince you to change a plot? |
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RE: What would it take to convince you to change a plot? |
09-16-2015, 09:22 AM
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