I tend to follow what is available in game myself, but only because I like to actually be able to play the job I say she has. It is limiting, of course, but I don't mind.
Back when we thought we were getting Flayer? That's where I was going to go with her. Didn't happen. xD
So, Aysun started as an archer, as the bow was the weapon she was taught to use growing up, but it was more for survival purposes than combat. When bard came out she branched into that via a NPC I made up, but actual archery will always be her forte over being a "bard," that is, a she's not an amazing storyteller/entertainer/singer, she just understands how it is useful on the field. She's been able to adapt to using archery in combat quite well over time.
She started learning lancing technique as it seemed like a good route for her with her agility for combat, however an IC event kept her from pursuing this further.
Conjury/white magic was something she experimented with last year after suffering an injury again. She feared/didn't like magic prior to finally trying it herself. I gave her a natural 'knack for it.' She's good with magic, it comes easily to her, but she has no idea how she's doing it as she is "self-taught."
She is a dancer, however not in a combat/XI-like sense - though I'd love her to be eventually - she's not been exposed to that thus far. She has not officially gone to either of the guilds (ARC/CNJ) IC for training or evaluation. The only guilds she associates with professionally are the crafting/gathering ones, and that is mostly just for work, not instruction.
It's hard to play a character for so long and not have them pick up multiple roles. I'm trying to limit her to just a couple few combat roles IC. She will never be a gladiator, thaumaturge, arcanist, marauder, pugilist, or any of that IC, mostly due to her build (I lol at the idea of someone so petite holding up a shield or wielding an axe) and disinterest. With new jobs being introduced over time, I could see her dabbling in developing her skill with daggers from basic survival/carving into fighting (dancer style, I'd probably avoid thief) or supportive-role magic (red mage type).
Back when we thought we were getting Flayer? That's where I was going to go with her. Didn't happen. xD
So, Aysun started as an archer, as the bow was the weapon she was taught to use growing up, but it was more for survival purposes than combat. When bard came out she branched into that via a NPC I made up, but actual archery will always be her forte over being a "bard," that is, a she's not an amazing storyteller/entertainer/singer, she just understands how it is useful on the field. She's been able to adapt to using archery in combat quite well over time.
She started learning lancing technique as it seemed like a good route for her with her agility for combat, however an IC event kept her from pursuing this further.
Conjury/white magic was something she experimented with last year after suffering an injury again. She feared/didn't like magic prior to finally trying it herself. I gave her a natural 'knack for it.' She's good with magic, it comes easily to her, but she has no idea how she's doing it as she is "self-taught."
She is a dancer, however not in a combat/XI-like sense - though I'd love her to be eventually - she's not been exposed to that thus far. She has not officially gone to either of the guilds (ARC/CNJ) IC for training or evaluation. The only guilds she associates with professionally are the crafting/gathering ones, and that is mostly just for work, not instruction.
It's hard to play a character for so long and not have them pick up multiple roles. I'm trying to limit her to just a couple few combat roles IC. She will never be a gladiator, thaumaturge, arcanist, marauder, pugilist, or any of that IC, mostly due to her build (I lol at the idea of someone so petite holding up a shield or wielding an axe) and disinterest. With new jobs being introduced over time, I could see her dabbling in developing her skill with daggers from basic survival/carving into fighting (dancer style, I'd probably avoid thief) or supportive-role magic (red mage type).