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RP Class/Job


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RP Class/Job
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Moltovev
Moltove
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the Red Fox
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Joined:Feb 2012
Character:Moltove Mon'Tova
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RE: RP Class/Job |
#19
04-05-2013, 12:13 AM
I've had a lot of concepts for Molt, actually. Mainly though, I was going to have him be an Assassin. Realizing that a scout class wasn't in the game at all, I settled for Pugilist, a class I was never familiar to RP with. After all, all my Moltoves in every game were a Thief/Assassin or a scout of some type.

So, I compromised a bit. Even well into 1.0 I had a hard time; it was either pretend he's a thief, be a lancer, or be some kind of healer. I allowed myself to take Molt and start small, and let him progress through what seemed to make sense. I ended up going Pug as a main, hidden class, with Lnc as a new adventuring class. His job (what he did all day) would be Alchemist, though and I gave him minor healing abilities (though magic is not a strong suite.

With hints of Thief class in the future, I speculated what I should do with Molt. Right on the spot I decided Molt was going to stay through the 5 years to grow and better himself in whatever he chooses. I somehow came to the conclusion that Molt would be a merchant and thief combo. I also decided that after 5 or so years (or the begining of ARR), I wanted Molt to start...developing again and find interest into his adventurer class, with merchantile on the side.
But I have yet to decide what Molt will ultimately be, specifically when it comes to Jobs. Will there be an Assassin class? Will it be a job of Thief, or will Ninja take that place? Or will I let him stay and be Thief/Merchant? I don't know enough about FFXI (which is what this game is SO.HEAVILY.BASED.ON. -.-; ) to know where Assassin's draw their power, but I thought it would be interesting if Assassins (or a class that I can make on my own) could draw from the void...or umbral magics to embrace skills like stealth and shadow abilities.

As it stands, though, Molt will be Thief/Merchant combo. Rather plain, but the two can come hand in hand. That and his skills in Alchemy help, too--  poison laden weapons or even possible 'bombs', ability to possibly talk his way out of trouble, pickpocketing, or when all else fails--poke things to death.


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Messages In This Thread
RP Class/Job - by Mtoto Wamoto - 04-04-2013, 03:26 AM
RE: RP Class/Job - by Varus - 04-04-2013, 08:36 AM
RE: RP Class/Job - by Eva - 04-04-2013, 09:17 AM
RE: RP Class/Job - by Kannadi - 04-04-2013, 10:17 AM
RE: RP Class/Job - by Gerik - 04-04-2013, 10:28 AM
RE: RP Class/Job - by Kerr - 04-04-2013, 11:43 AM
RE: RP Class/Job - by Aysun - 04-04-2013, 11:58 AM
RE: RP Class/Job - by Vexra - 04-04-2013, 12:18 PM
RE: RP Class/Job - by Rhostel - 04-04-2013, 02:48 PM
RE: RP Class/Job - by Manari - 04-04-2013, 02:57 PM
RE: RP Class/Job - by Nel Celestine - 04-04-2013, 03:37 PM
RE: RP Class/Job - by Shuck - 04-04-2013, 04:07 PM
RE: RP Class/Job - by Kylin - 04-04-2013, 04:38 PM
RE: RP Class/Job - by Merri - 04-04-2013, 04:52 PM
RE: RP Class/Job - by John Spiegel - 04-04-2013, 06:38 PM
RE: RP Class/Job - by Rhio - 04-04-2013, 06:52 PM
RE: RP Class/Job - by faceman7381 - 04-04-2013, 08:27 PM
RE: RP Class/Job - by Aysun - 04-04-2013, 09:06 PM
RE: RP Class/Job - by Moltove - 04-05-2013, 12:13 AM
RE: RP Class/Job - by Gospel Gestalt - 04-05-2013, 01:21 AM
RE: RP Class/Job - by Varus - 04-05-2013, 01:57 AM
RE: RP Class/Job - by Myllor - 04-05-2013, 02:01 AM
RE: RP Class/Job - by Deirdre - 04-05-2013, 02:15 AM
RE: RP Class/Job - by Rhio - 04-05-2013, 06:42 PM
RE: RP Class/Job - by Valan - 04-07-2013, 05:51 PM
RE: RP Class/Job - by TheLastCandle - 04-08-2013, 04:48 AM
RE: RP Class/Job - by Lren - 04-20-2013, 11:37 AM
RE: RP Class/Job - by Arlon - 04-20-2013, 01:19 PM
RE: RP Class/Job - by Rhynka - 05-15-2013, 02:10 PM
RE: RP Class/Job - by Ronberku - 05-16-2013, 03:52 AM
RE: RP Class/Job - by Uther - 05-16-2013, 04:58 AM
RE: RP Class/Job - by Moonfire - 05-19-2013, 12:31 AM
RE: RP Class/Job - by Uther - 05-19-2013, 04:20 PM

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