
(09-24-2015, 04:53 PM)SessionZero Wrote:(09-23-2015, 01:14 AM)Blue Wrote: Now some might argue that, if the game had a built-in refund system, people would not force other players to pay them to leave a plot. But then comes again the fact that housing is an intended gil-sink. So no, there will never be a refund system from the game, and I honestly feel that circumvent this nature by taking the gil of other players is unethical, as well as unfair. If the game made you pay 6M for your house, I don't see why I should pay 21M for it instead, just because I came after you.
Building a system based on the expected altruism of people on the internet is a system designed from the ground up to fail miserably. Since the dawn of digital interaction we've proved that if you give someone on the internet a chance to be a massive jerk, they will be a massive jerk nine times out of ten. Intention doesn't mean jack squat if you don't implement the means to enforce that intention. If SE is honestly surprised that people took advantage of a glaring loophole in the housing system, I would question just how based in reality Yoshi-P's housing team really is.
Right, and we have seen that in how they designed wedding bangles. SE allowed us to trade bangles with the idea that a player could buy a bangle and use it to surprise and propose the partner, and nothing more. And what came from that? People sell bangles, because the trading mechanic allows it. It's basically legal RMTing, as well as the rare dyes.
SE designed both housing and those items with innocent expectations, but it didn't go as they expected. And the fault again is that demand is higher than the offer, because housing servers are nowhere enough to meet the demand, and thus people take advantage of it by making others pay.
It may take some effort to find the will to relinquish a house for free, or the will to not own more than one plot on your account, but it can be done. I for one, not only don't sell my plot, bangles, dyes, nor own more than one house on my account. I even flat out boicot personal housing (for various reasons that range from: it's too small, too expensive, poorly designed, and I don't like the idea of a single player occupying a plot that could be used by a plurality of players such as a Free Company instead) by sticking just to our FC house (FC houses are much better anyway, with the rooms they are much bigger than any personal house will ever be, especially if you take the effort to grind alts to make them build more rooms in it!). All it takes is a bit of good heart.
To be an interesting, intriguing, well-written character, there needs to be something to allow the audience to relate to them. That is what the problem is with who wants their character to be "perfect". Perfect characters will never be strong, and strong characters will never be perfect, because WE (those who read, who watch, who RP) are not perfect.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.
"What makes a strong character is how they deal with their flaws, their fears, their turmoils, their troubles that get in the way. That's what makes them relatable." -- N.C.