*totally agrees with Aysun*
I don't see demeanours being viable, again due to the very different skeletal structures of the races. A Lalafell can't possibly move in some of the ways an Elezen can, nor can a Hyur wag a tail and wiggle ears like a Miqo'te. That means every set of demeanours has to be done individually for each race from scratch. Animation work takes a lot of time, especially to the standard already set, and there are diminishing returns for the value of what they'd produce beyond what they've already done.
New emotes would be fine, if they're no more complex than the current lot, but whole new systems that add a massive animation workload takes away valuable time from the art team for creating other assets. Gear, monsters, environments ...these are for us as much as if not more than non-roleplayers. New gear designs are a matter of prestige for others, but they're an expansion to our potential wardrobes. New monsters aren't just new things to fight, they mean new lore. So do new areas, which may also be new venues for us to roleplay in.
Sure could go for a wall leaning emote, though. Got a lot of use out of that in CoH.
I don't see demeanours being viable, again due to the very different skeletal structures of the races. A Lalafell can't possibly move in some of the ways an Elezen can, nor can a Hyur wag a tail and wiggle ears like a Miqo'te. That means every set of demeanours has to be done individually for each race from scratch. Animation work takes a lot of time, especially to the standard already set, and there are diminishing returns for the value of what they'd produce beyond what they've already done.
New emotes would be fine, if they're no more complex than the current lot, but whole new systems that add a massive animation workload takes away valuable time from the art team for creating other assets. Gear, monsters, environments ...these are for us as much as if not more than non-roleplayers. New gear designs are a matter of prestige for others, but they're an expansion to our potential wardrobes. New monsters aren't just new things to fight, they mean new lore. So do new areas, which may also be new venues for us to roleplay in.
Sure could go for a wall leaning emote, though. Got a lot of use out of that in CoH.