
I don't need to worry about this so much because my character recovers and responds to healing magic in positive and negative ways most don't. With healing magic i like to play it as only a temporary fix in cases of mortal wounds. I like to think of hp as an abstraction of health, stamina and will to fight, so my theory is that healing mostly just soothes you and helps mitigate injury that could be mortal or crippling, in the short term, and then extended or conventional healing later and plenty of rest can eventually allow a full recovery if the patient is taken care of properly. Things like instantly and lastingly healing an otherwise fatal wound is something only an incredibly talented or skilled veteran healer can accomplish with any semblance of ease. Also healing a lot can be taxing on both patient and medic.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.