
(10-02-2015, 10:45 AM)Seren Wrote: One of the things that people forget is that too much magic can be a bad thing. In the conjurer's quest line there's a lot of emphasis on the idea that nature lets you heal when nature wants, and that's not all the time. Plus over use can be a problem as well. It's one of my favorite ways to play up healers honestly. Though as a healer player also, there's the counterpoint where you want to be useful and do what you're skilled to do in roleplays at the same time. I personally enjoy playing up that reality a healer has to pick and choose in roleplay when to heal to make sure nature stays happy.Â
For actual healing, I tend to think healing spells, like cure and psychik being more 'combat' ready spells. Hammersmith covered a lot of my opinion on it. There's ways to play a healer up in ways to help their team without completely autofixing problems or being nerfed. Healing deepest parts of wounds to help keep their team stable, healing openings that will scar over to stop bleeding. Their magic giving the target an energy rush. There's a lot of balancing ways to play it.
That's...not really what the Conjurer quest line is saying.
Basically, Conjurers - like White Mages and, to an extent, like Black Mages - are channeling aether from their surroundings. From the land. So, the big emphasis in the Conjurer quest line (probably because the Padjal know what happened with Amdapor and the elementals remember what happened) is that what is taken MUST be returned.
It isn't that "nature will only let you heal sometimes." That's not at all accurate.  The elementals may tell a Hearer or a Padjal (who, by default, are also Hearers), "Hey, don't heal that jerk," but that doesn't mean you can't ACTUALLY heal them. It means you'll piss off the elementals  (and any Gridanians) as a result. Outside of the Shroud, there is nothing other than your own skill and the strength of the aether around you to prevent you from healing someone.Â
But, what is taken must be returned if you care at all about the land's health.