
I tend to take an approach similar to not god modding. that is the player being healed gets to decide the effect. As healer I RP the healing I do but not the outcome, and if there is time this can be quite detailed. As the character being healed I respond to the quality of the RP healing and the overall RP.
So where there is positive RP to be gained from healing in RP I will play it out, where this would disrupt RP I tend to down play it and accept some wound but carry on.Â
For RP where healing is the focus then these can last days, with convoluted journeys, quests and such.
So where there is positive RP to be gained from healing in RP I will play it out, where this would disrupt RP I tend to down play it and accept some wound but carry on.Â
For RP where healing is the focus then these can last days, with convoluted journeys, quests and such.
Char:Â [Nebula Stardancer] Â FC: [East Eerie Trading Co]
Link Shells: [Hugs & Cakes] Â [Witches' Wyrd Web]