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Theorycrafting for Newcomers


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Theorycrafting for Newcomers
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Warren Castillev
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RE: Theorycrafting for Newcomers |
#2
10-09-2015, 10:14 AM
(10-09-2015, 10:07 AM)Leggerless Wrote: 1. If you were to get into theorycrafting, what are some things you would like to know?

2. What are concepts from/of theorycrafting you believe most people should know about?

1) I never had the head for crunching the numbers myself but I've always tried to follow the meta through the games I've played as they progressed. The EJ paladin breakdowns were always very helpful when it came to priorities and expectations, so I'd like to see that again. Admittedly, XIV is a lot more basic compared to Wrath/Cata level WoW raiding (no gems, enchants, secondaries are extremely limited by ilvl and availability) but the gesture was always welcome.

2) PRIORITIES AND TIPS FOR MAXIMIZING YOUR JOB. Stuff like "Remember to always refresh Hot Shot after 30 seconds; After level 34 you'll need to do this after every second Quick Reload" or "Twin Snakes should be refreshed every third combo rotation on a Monk" to give an idea of when these things should be happening. I think we can all agree that seeing NINs without Huton, DRGs without Heavy Thrust and MCH at all without Hot Shot up all make us sad in our pants.

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Theorycrafting for Newcomers - by Leggerless - 10-09-2015, 10:07 AM
RE: Theorycrafting for Newcomers - by Warren Castille - 10-09-2015, 10:14 AM

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