
(10-20-2015, 04:32 PM)Kage Wrote:(10-20-2015, 04:27 PM)Calliope Cloverbloom Wrote:Well... it took them like 2 years to add in TP bars... They'd mentioned it was PS3 limitations for the UI/HUD(10-20-2015, 03:53 PM)Unnamed Mercenary Wrote: I think heat was a tongue in cheek response.
But actually, it is a console issue. A window/UI box can only lost so many things because it becomes visually difficult to read. Especially if someone is sitting a "recommended" distance from their TV.
Have you seen the Inventory menu in a typical Final Fantasy game? Dozens and dozens of items, and you scroll down them using this little cartoon hand icon that points to the item you're currently on. I'm sure if there were 50 wards, this would work just fine, especially if they allowed the user to re-sort the list (so if your friends' houses are on wards 27, 31, and 44, you could move those three to the top of the list if you wanted, for less scrolling).
And that the font is MASSIVE in a typical console game. Not everything scales so nicely as a MMO.
A scrolling list for houses would probably work quite nicely, if they were to implement it that way. (But they didn't :< ). My point is just that with the current UI where everything is a static entry, it wouldn't be feasible to do so, much like how it's be silly to have every teleport location all on the same window without any tabs. They could do it, but it's be awful.
But even then, scrolling lists have their limits. Ever tried to scroll down the friends list for a moogle mail? It's terrible if you have more than maybe 20 people in there. x_x