
(10-20-2015, 05:03 PM)LiadansWhisper Wrote:(10-20-2015, 05:01 PM)Calliope Cloverbloom Wrote:(10-20-2015, 04:49 PM)LiadansWhisper Wrote: What's in your inventory is simply a database entry. Â It doesn't take up any real "space" in the hardware itself. Â Housing wards take up actual space.
Only while the ward is loaded (which you've explained is apparently all the time due to the gardening thing - so at the moment... yeah). If it's not being viewed by anybody, then it's just DB entries too.
It really isn't. Â It's up all the time. Â It exists, up and running, even when no one is in it. Â That's the entire point of what I was saying. Â It doesn't just exist as a database entry that's only called upon when you open your bags and doesn't really "exist" in 3d or whatever. Â The Wards are up 100% of the time, always running. Â They are always chewing up fluid memory as well as hardware space, and they take up MUCH MORE than the database entry that is your inventory.
It doesn't really matter because, between FC housing and personal housing, I don't often see a ward completely empty anyway.
However, the problem is that, as built, this is a terrible system for memory issues. Â That means SE needs to be fixing it ASAP, because a system that is built with problem is a system that needs to be rebuilt.
It would likely be fine if housing was personal on spun instances and the wards were purchased, maintained, and exclusive.