
(10-21-2015, 01:18 PM)Smagon Wrote: Yes and no. I have a character that is a dark knight but with an axe. I regularly play both dark knight and warrior so I guess that kind of makes them both my main. I usually never tie the class to its weapon though, in case a class I have more fun with comes out later down the line so I can still use the weapon from that one while keeping my IC "mechanics" around.
That is my melee oriented character. It's hard to flip flop around like that as easily on my magic based character since the weapon actually matters. I suppose that character is technically a thaumaturge. I try to go outside the box for actual usage of the magic IC and do things that aren't in game spells. I know there are some people out there that get booty bothered whenever anyone does something that doesn't have an in game skill tied to it, especially for magic characters, but I try to keep it reasonable.
In the end for me, lore is a good framework to work within but when some things just don't make sense [ Like a warrior -only- using an axe? Warriors have never ever tried using a sword? ] I tend to stray towards 'Does it add or detract from a good story to enforce this'. When writing feels lazy and sloppy I'll call it out, but minor nitpicks are something that I've never payed much mind to because it doesn't really detract from a good story.