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Crossroads, and a Player-Character Divide


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Crossroads, and a Player-Character Divide
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Sounsyyv
Sounsyy
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RE: Crossroads, and a Player-Character Divide |
#3
10-22-2015, 11:29 PM
(10-22-2015, 07:28 PM)Grandelion Wrote: Some members formed their own companies in the nations to the south, while others took to contract work with private mercantile concerns, or joined the Grand Companies.

...these Highlanders chose to side with their new countrymen in Gridania, and those who could not raise arms against their former comrades chose instead to supply arms to the forces of the Twin Adders, Wood Wailers, and Quiver's Hold.

This was the only thing that really stuck out to me. The Grand Companies of Eorzea were only re-founded 5 years ago a few months prior to the Calamity, in the Year 1572 of the Sixth Astral Era. So there was no Twin Adders during the Autumn War or a grand company for your tribe of Highlander couriers to join 25 years ago.

You did say you were having trouble integrating Ala Mhigan lore with your first backstory, but I think the Mad King's destruction of the Temple of Rhalgr 25 years ago in 1552 would be a good historical plot point for why your tribe of peaceful Highlanders chose to leave Gyr Abania. That senseless violence, as well as the purging that followed likely would not have sat well with them - as it didn't with most Highlanders truthfully.


Hope this helps! ^^ If you need any help with lore (for Ala Mhigo, Highlanders, or whatever) lemme know and I'll get back to you as soon as possible!

Sounsyy Mirke | Razia Haiib | R'jahkob Nunh
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Messages In This Thread
Crossroads, and a Player-Character Divide - by ɴᴘᴄ - 10-21-2015, 06:37 PM
RE: Crossroads, and a Player-Character Divide - by ɴᴘᴄ - 10-22-2015, 07:28 PM
RE: Crossroads, and a Player-Character Divide - by Sounsyy - 10-22-2015, 11:29 PM
RE: Crossroads, and a Player-Character Divide - by ɴᴘᴄ - 10-23-2015, 01:01 AM
RE: Crossroads, and a Player-Character Divide - by ɴᴘᴄ - 10-23-2015, 01:43 PM

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