
(11-03-2015, 12:59 PM)Warren Castille Wrote:I've not leveled a tank class past 50 yet, so I'm no expert, but from my own experiences in The Vault, the best tanks stagger their CDs. That does not mean one is always up at every moment, but they are present enough to make a difference, believe me. A good tank that uses their CDS properly is far more than just a tank that takes less damage, as well, at least for me.(11-03-2015, 12:53 PM)Edda Wrote: Gear means little in The Vault if your tank is not properly using their CDs. I have seen it often enough, and with the large amount of damage dealt in The Vault, it is usually the fault of the tank for not taking trash pulls, let alone bosses, seriously. Many times I have queued in progress Vaults as a healer to hear "oh the healer sucked" only to find... Well, whether they did or did not is irrelevant, but the tank is never so stellar themselves in such scenarios.
If the tanks ARE using their CDs properly and you still have issues, you will need to adjust your play style to better deal with the huge difficulty spike The Vault has.
I don't doubt healers saying this, but the math doesn't line up. Paladin and Dark Knight have (can't speak to WAR) got tanky cooldowns on long timers, and if you're doing one pack at a time you're either spreading them out (so you're only buffed for 15~ seconds per pack) or you're dumping them all at once and being unprotected on the following pull. If your DPS is shredding things so quickly that you kill everything in those 15 seconds, you've definitely not got them up again for the next pull. If your DPS takes forever to kill anything, then those 15 seconds amount to even less mitigation. Maybe it's a WAR thing? I'm not sure how Defiance works compared to Grit or Shield Oath.
Still very strange, though.
 When I do not have to baby a tank, I get to DPS instead, which allows trash pulls to drop much faster, thus lessening the importance of the duration of tank CDs.
Not all healers do this, however, and I'm not willing to give up my damage in order to see what that's like, so... No comment there. The Vault is the only HW dungeon where I've had to give up most of my damage to baby crappy tanks, though, since the damage can be pretty unreal. I just wanted my exp.