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Arcanist Gloves (Item Concept)


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Arcanist Gloves (Item Concept)
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Merakv
Merak
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RE: Arcanist Gloves (Item Concept) |
#3
11-08-2015, 03:14 AM
(11-07-2015, 09:30 PM)Jana Wrote: People have tossed around the idea of using gloves/clothes/tattoos to cast arcanima before, but the folds in cloth and leather clothing is something that would usually mess up the geometries used in casting. And while we don't have many in-game examples of what these geometries actually look like, they're probably too complex to "mix and match" using hand signs on gloves. It's not the best example but the Sphere Scroll from the relic quests made through arcanima is pretty complex.

[Image: sphere_scroll2aso4.jpg]
(thanks google)
Hmm, that's a good point, but as far as Sphere Scroll goes, I'd bump that to 'Its a horrible example': That's a scroll containing arcana meant to absorb soul power through 'Light' and later infuse that power into a physical medium through means known only by Thimvarian (Spell check?) scholars. The singular purpose and the complexity of the task that scroll is made for means that it is on a whole new level, making it incomparable to basic-level spells, which is what Ninjutsu is in my eyes--Throw a fireball, create ice around a target, make water gush from underneath the enemy, and so on--which the gloves in this idea emulate.

As far examples of arcane geometry, I'd just fall back onto the drawings of the book models in game and the little effects that materialize off them during spell cast.

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Messages In This Thread
Arcanist Gloves (Item Concept) - by Merak - 11-07-2015, 01:57 AM
RE: Arcanist Gloves (Item Concept) - by Jana - 11-07-2015, 09:30 PM
RE: Arcanist Gloves (Item Concept) - by Merak - 11-08-2015, 03:14 AM
RE: Arcanist Gloves (Item Concept) - by Oli! - 11-08-2015, 03:36 AM
RE: Arcanist Gloves (Item Concept) - by Merak - 11-08-2015, 04:03 AM

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