(11-12-2015, 09:42 AM)Vyce Wrote: The past, present, and future of the world of Hydaelyn may not be connected to the world of FFXI, but canonically they exist in the same network of universes that Shantotto is canonically able to traverse at will, as well as move others with her. Shantotto is a Black Mage but also pretty much the equivalent of a dimensional witch.
XI and XIV do not exist in the same universe, but Square Enix subscribes to the idea that all worlds ever created exist in a blob of universes. The IRL world, the Disney worlds, Narnia, the Final Fantasy worlds, the World of Warcraft worlds...basically these universes come into existence and become a part of the grand network of universes.
But some universes are harder to move between than others. The Warcraft universe and the FF14 universe are so entirely different that moving between them is near impossible. FF14 and FF11, and all the other FF worlds have so many fundamental similarities that someone like Shantotto can freely move between them.
Yes, technically Enix recycles ideas and iconizes them, but the very fact that the same deities and eidolons exist throughout the universes is a very sturdy bridge that allows dimensional travel.
If you want to get down to it, every videogame ever made (with the exception of direct sequels and expansions i.e Infamous/Infamous: Second Son) added a new universe to the web of universes, because someone wrote that world and its past, present, and future into existence.
Even more meta:
(insert stoner meme)
What if we are all ambient NPCs in a video game that a company in a world similar to ours made, and all the Hollywood stars are the RPers wish-fulfillment Mary-Sues?
..That last point makes entirely too much sense. I think you've just caused an existential crisis for me.
But yes, from the way Enix describes their universe, the ease of travelling between Worlds in related to similarity. I've actually RP'd with someone who did this very, very well. So well in fact they actually just thought they'd traveled to a new, undiscovered part of their -own- world (FFXII, for the curious.) The discovery of the traveling itself was a big RP plot, in fact. One thing to remember is -you- don't have to be the one to transport your character. It can be some higher power, for purposes either benign or malevolent. Perhaps you are in some powerful creature or mages way, but they're limited in how to dispose of you. Perhaps your deity favors you and saved your life by tossing you through a dimensional tear. Perhaps a trickster-esque entity was just bored and experimented with dimensional portals and you tripped through one. Or perhaps a war or some such tore open a whole in reality that just happened to open up in Eorzea. The traveling itself can be a side-effect of other events.
There are a lot of ways to do it. The Void supposedly exists in all FF worlds, in some form or another.
Be creative, and don't let 'expectations of how RP needs to be' ruin your fun. But on the same token, doing RP with an 'Outsider' character also has a higher difficulty setting to be done well.