
I'm thinking Caysen will be a clock maker. A decent one too, when he can be bothered to actually work. He'd much rather be traveling, but in order to keep some sort of livable income he puts that skill to work doing repairs when needed. He can also do compasses - they're fairly similar. That would be considered his "main" job, but certainly not the one he enjoys me most. He prefers to pick up work as a fisherman, navigator, or sometimes even a cartographer. So I guess you could say he's employed, but prefers to live as if he's unemployed.
I'm also working on an alt who I'm planning as an ex-cooper (barrel maker) turned freelance mercenary, so technically unemployed.
If anyone's interested, this site has a good list of professions typical for an old world/fantasy setting:
http://www.sff.net/people/julia.west/cal...bslist.htm
I'm also working on an alt who I'm planning as an ex-cooper (barrel maker) turned freelance mercenary, so technically unemployed.
If anyone's interested, this site has a good list of professions typical for an old world/fantasy setting:
http://www.sff.net/people/julia.west/cal...bslist.htm