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(11-27-2015, 06:57 PM)allgivenover Wrote: I'm not sure what statement you're calling 'not true', the one where it has nothing to do with themeparks or the one where solo accessibility is nonexistent?
Because both Vanilla WoW and pre-Abyssea XI had little in the way of solo friendliness past a certain point, and both were themeparks through and through.
Vanilla WoW was hardly a theme-park during its first few patches in, and one could even argue that it wasn't until BC anyway.
Vanilla WoW didn't even have battlegrounds at first; the reason why those were implemented in the first place was because people were interrupting quest chains by killing people and sacking towns in order to fill their PvP fix. It also had no overarching storyline until BC, quests were self-contained storylines that sometimes branched into others throughout zones, otherwise you just did whatever the hell you wanted.
And that was without the initial exploration factor before they added flying mounts; there were so many things that were tucked super stealthily into zones that you really had to put in effort and go off the roads to find (the secret Rogue mansion in Hillsbrad somewhere was my favorite), and there were tons of Off The Rails fun to be had (such as running through the swamps as a teen-level toon in order to get to all the good shit in Stormwind).
And that's without getting into the fact that this was a time before QuestHelper, or even before MMOs decided to give you the courtesy of telling you were your quest objectives were.
Vanilla WoW was many things, but Theme Park, I would say, was not one of them.