
IMO I wouldn't say it sucked. And as someone else said before, you/we already own the cores games that is already pumped with additional content. DLC skins and vanity items? Well, that's all up to the playerbase to do with that, and we do know people can be vain sometimes. It seems to be a trend now, a trend that I see some positives from. For example:
Halo 5. All map pack content and content-related DLC's are all free. And we're taking about a high-budget triple A-game here. How are they gonna make money? BOOSTER PACKS. That only affect the only non-competitive game mode in the game, as well as cosmetic appearances. These booster packs are still achieveable by simply playing the game. Real cash is there for those who have the money but don't have the time.
Overwatch, a Blizzard game, has also announced that all maps and character releases will also be free. And I have no doubt that they'll implement some sort of cosmetic item shop to make some extra cash from the game. People like bling bling and flashiness.
There have also been game releases I've been more than satisfied with. Fallout 4, Witcher 3, AC: Syndicate, etc etc.
Personally, I hope that above trends continue with major games, especially for multiplayer games. Paid DLC content splits up the online community and does more harm than good and potentially the game will die out quickly. So why not make money from vanity instead? It doesn't harm the core content, and its completely optional.
Halo 5. All map pack content and content-related DLC's are all free. And we're taking about a high-budget triple A-game here. How are they gonna make money? BOOSTER PACKS. That only affect the only non-competitive game mode in the game, as well as cosmetic appearances. These booster packs are still achieveable by simply playing the game. Real cash is there for those who have the money but don't have the time.
Overwatch, a Blizzard game, has also announced that all maps and character releases will also be free. And I have no doubt that they'll implement some sort of cosmetic item shop to make some extra cash from the game. People like bling bling and flashiness.
There have also been game releases I've been more than satisfied with. Fallout 4, Witcher 3, AC: Syndicate, etc etc.
Personally, I hope that above trends continue with major games, especially for multiplayer games. Paid DLC content splits up the online community and does more harm than good and potentially the game will die out quickly. So why not make money from vanity instead? It doesn't harm the core content, and its completely optional.
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"As with any good tale, we cannot so easily predict its ending. Never close your book too soon, for there are many chapters in your story that remain unfinished."
"As with any good tale, we cannot so easily predict its ending. Never close your book too soon, for there are many chapters in your story that remain unfinished."