If you happen to find me in game, I'd love to help out with that!
But also, the Grindstone is very beginner-friendly! I say this as someone who helped someone have her first Grindstone match ever the last weekend! (Made it to 4th round too. RNG gods favored her).
If we're talking basic Grindstone Rules-ish combat, here's a general flow.
Players A and B are matched!
A and B will roll initiative to see who will go first. (Previously, we used rolz.org, but /random is the more common one now)
A> /random -> 956
B> /random -> 129
------
A is going first!
A will then type up a block of text for an action. Some people like to roll first and see if they immediately fail. Others will use non-assuming language with "tries", "attempts", etc to make an attack.
A> /random -> 5
B> /random -> 500
B has properly defended the attack!
B will then type up a block/dodge/however they want to handle defending. Then, B will write up an attack and roll.
B> /random -> 999
A> /random -> 0
B's attack landed!
A will then write up how that damage has taken affect. Maybe it was sand in A's eyes. Or A got stabbed. Perhaps now that B is so close, A is going to counter-attack with a punch!
This repeats until A or B has taken 3 "hits" of damage. ...but not all "attacks" need to be from a weapon/spell. Perhaps A pushed B onto the ground. Then B tripped A. Still valid hits!
But also, the Grindstone is very beginner-friendly! I say this as someone who helped someone have her first Grindstone match ever the last weekend! (Made it to 4th round too. RNG gods favored her).
If we're talking basic Grindstone Rules-ish combat, here's a general flow.
Players A and B are matched!
A and B will roll initiative to see who will go first. (Previously, we used rolz.org, but /random is the more common one now)
A> /random -> 956
B> /random -> 129
------
A is going first!
A will then type up a block of text for an action. Some people like to roll first and see if they immediately fail. Others will use non-assuming language with "tries", "attempts", etc to make an attack.
A> /random -> 5
B> /random -> 500
B has properly defended the attack!
B will then type up a block/dodge/however they want to handle defending. Then, B will write up an attack and roll.
B> /random -> 999
A> /random -> 0
B's attack landed!
A will then write up how that damage has taken affect. Maybe it was sand in A's eyes. Or A got stabbed. Perhaps now that B is so close, A is going to counter-attack with a punch!
This repeats until A or B has taken 3 "hits" of damage. ...but not all "attacks" need to be from a weapon/spell. Perhaps A pushed B onto the ground. Then B tripped A. Still valid hits!