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Teleporting bots and 3.15


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Teleporting bots and 3.15
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Unnamed Mercenaryv
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Grumpy Garlean

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RE: Teleporting bots and 3.15 |
#5
12-17-2015, 08:08 PM
(12-17-2015, 08:06 PM)Swashbuckler Wrote:
(12-17-2015, 02:12 AM)Unnamed Mercenary Wrote: They've been around for a bit.

I've seen quite a few at the pub inside of Camp Drybone. From what I've heard, you can make their programming flip out if you open up a trade. Just try to hand them a useless item like a basic potion or trash items. ...makes some of them disconnect!

Haaa, is that right? Will try this later tonight and see what happens.

I was RPing in Sapphire Lane last night when two identical character models with different gibberish names showed up in front of us. The models were literally "on top" of one another so it looked like one person.

It apparently works on some of the dumber ones! ...I'd probably still report them too.

If they're all stack on each other, I've found a really easy way to get all their names is to make a macro with the following command.

Code: (Select All)
/e <t>

Then, just cycle through them all and you'll get an echo text blob with their names. Very nice and copy-paste-able into a report form!

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Messages In This Thread
Teleporting bots and 3.15 - by Lydia Lightfoot - 12-17-2015, 02:00 AM
RE: Teleporting bots and 3.15 - by Unnamed Mercenary - 12-17-2015, 02:12 AM
RE: Teleporting bots and 3.15 - by Swashbuckler - 12-17-2015, 08:06 PM
RE: Teleporting bots and 3.15 - by Unnamed Mercenary - 12-17-2015, 08:08 PM
RE: Teleporting bots and 3.15 - by Enla - 12-17-2015, 02:16 AM

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