
That's fair. I'm going to RP that my character has nothing with him but what he brought, so pulling an axe out of nowhere isn't going to happen. The fact that you'd be changing weapons so frequently in combat is confusing to me. Unless you're fighting Jackie Chan in an armory, there's really no point as far as RP is concerned. My character will probably only ever use 3 weapon sets just by virtue of his personality and skill set. He'll only be Archer, Lancer/Dragoon, and Gladiator/Paladin, and never at the same time. When I pick a class or job, my character will only carry that gear. No one who travels as much as the adventurers in this game would be able to walk around with a bow, a quiver, a lance, a shield, a sword, and heavy armor. (except maybe Roegadyns) If Uther is called upon to battle or explore, he'll think about the situation at hand and grab his gear accordingly. Of course, problems arise and maybe it wasn't the best choice, but he's not Batman, and he's not coming up with contingency plans for every enemy.Â
So, in short, I'll be only carrying gear for one class at a time, as it makes the most sense in a role-playing scenario.
So, in short, I'll be only carrying gear for one class at a time, as it makes the most sense in a role-playing scenario.