(01-10-2016, 11:59 PM)Yssen Wrote:(01-10-2016, 09:16 PM)V Wrote:^ This. All of this.(01-10-2016, 07:01 PM)Unnamed Mercenary Wrote: We've certainly had issues on a few particular topics, usually in regards to roleplaying as mages with soulstones, but I've yet to see anyone going "you're RP is invalid and/or wrong" due to it. The common answer I have seen is "that RP is not for me."Disagree. In almost every single thread about contentious rp subjects there is a small chorus of people asserting that the roleplay being discussed is wrong, often going as far as ignoring established lore to do it. Expressions of tolerance for other people roleplaying "wrong" are typically secondary to informing people their RP is "wrong".
Also, there isn't a single person on this site I'd consider a "leader". "Loud" would be more accurate.
One can just go over every single post about WHM and DRG to see some of what I believe the OP is trying to point out, to point out just a couple dozen specific examples. Usually it is from the same people saying the same stuff every single time. Each of these posts are, in short, echo chambers of loudly shouted personal preference coupled with the threat of "conform this or we will exclude you." It should be pointed out that this is the exact opposite of what what people are saying they prefer to see in this very thread. This is part of the problem, no one willing to say/recognize that such are behaviors that are a problem.
For some, actual helpfulness and reasonable discussion fall absolutely fall by the wayside in favor of loud shouting of the same opinions, outright insults, and promises censure for refusal to conform. This is another point Momo brings up, and it is fairly valid. So is pointing out that this is not the way things were in the past. Yes, there were disagreements and arguments. There was not a whole sale attitude of "we will exclude you if you do not conform." In fact, as others have pointed out, that sort of thing was actively discouraged. It is absolutely true that things just change, but that does not mean that things change for the better. In my opinion, they have not. We seem to have gone from a community of creatives discussing and offering input on one another's ideas to an echo chamber of loudly shouting assholes saying "conform to what we or we just won't include you." While this is not true of everyone on this forum, it is true that one walks away with that impression with a larger number of the posts here. This is not a positive change, but the OP brings up the point that there can be reflection on where this place has been and where we wish it to go. What has changed once, can change again.
For all of the commentary on the structure of the original post, we all do seem to be able to get was Momo was going for, and we should reflect on what was said. While there are bits and bobs of what was said that I do not necessarily agree with, all of it is worth thinking about. More than a little of it is true, even if accepting that is a bit of a hard pill to swallow.
The question then becomes what are you supposed to do when people say "Does this character concept work?" are you... not supposed to answer? I always see a bunch of people come in and go "You can play whatever you want =D" but that isn't helpful - obviously the person asked for imput if they wanted to play whatever they wanted they wouldn't have made the thread (Unless they were looking for an echo chamber of how great their character is, but that's another subject). I know in the past I've offered advice about character concepts and said I didn't personally jive with some of them, but always added "But you can play whatever you want" at the end so they know it's just my opinion. Should I not offer that kind of advice? Is that seen as pushing my own agenda?