
I do agree that we've traded social interaction for efficiency. It was a pain in the ass to manually form groups in MMOs, but in retrospect I valued forming those relationships with people. Adding friends after a good dungeon run and maybe running with them again in the future. My network is currently RP based, and people that I would enjoy running dungeons with just automatically queue for their duty finder on their own. I wouldn't mind more premades with the friends I've made.
I get very anxious when it comes to judgment, but I've had very few negative experiences in-game, actually. Most people have been really nice, and while I've had some bad parties, nothing's been to the point where I can't tolerate it. I've heard more negativity about dungeons on RPC and in Linkshells than I have in duties.
I get very anxious when it comes to judgment, but I've had very few negative experiences in-game, actually. Most people have been really nice, and while I've had some bad parties, nothing's been to the point where I can't tolerate it. I've heard more negativity about dungeons on RPC and in Linkshells than I have in duties.