
(02-03-2016, 05:16 PM)Mavis Wrote: Thank you two for your feedback o/See the thing is about FFXIV is that the 'Classess' such as GLD or Archer, are very generic, and can very easily come from a wide variety of backgrounds and places.Â
I am actually surprised, was not what I expected. I am used to needing to have a strong basis in lore to point to in order to justify whatever you created. The monk way was the closest to what I had in mind so I tried to build it of that so it had a form of context in the world. Not needing to base if of that is kind of a relief honestly since it was more a pain than anything else, so I really need to thank you for that, leaves more room for creativity.Â
Lots of places have lancers, for example. It's just a person who uses a spear in a certain way.
Jobs are different, they're tied to organizations and peoples. They're very rare specialties that do certain things that are otherwise unheard of.Â
For example, Dragoons kill dragons. Only Ishgard has dragoons because no one needs dragons killed. Paladins guard the Sultana, other places don't have a sultana. There is some leeway, but unlike the Classes, you're not meant to generalize on the abilities of the Jobs. They're very specific.