
It depends on what you want, really. Role-players will often have completely different views in regards to issues such as injuries and the inevitable healing process. Some role-players will have their character shrug off any injury and embrace instantaneous healing as a convenient plot device.
Others will take the time to ensure that injuries are meaningful and leave a lasting impression - which, in my opinion, is the ideal route to go down if you're looking to embrace depth and character development.
My own character was recently injured and exploring the aftermath and healing process in his attempt to get back to normality has been rather fun. Even when a character's physical injuries are healed there's still the matter of the mental trauma to contend with as well. That generally lasts longer and may very well lead to them being a lot more cautious/fearful of fresh injuries - at least for a while.
Others will take the time to ensure that injuries are meaningful and leave a lasting impression - which, in my opinion, is the ideal route to go down if you're looking to embrace depth and character development.
My own character was recently injured and exploring the aftermath and healing process in his attempt to get back to normality has been rather fun. Even when a character's physical injuries are healed there's still the matter of the mental trauma to contend with as well. That generally lasts longer and may very well lead to them being a lot more cautious/fearful of fresh injuries - at least for a while.