(03-08-2016, 11:15 AM)Valence Wrote: I wouldn't call it 95% worthless most of the time... Especially in that example between Seeker and Keeper, which would imply a really, really interesting twist to explore between both societies, that are complete opposites. Be it a seeker mother with a keeper father, or the other way around. It brings up a lot of considerations on what was the childhood of the character, how they were seen by both sides, etc...
That's also why I asked in some other thread I don't remember if cross breed offspring are fertile or not.
If not, that tends to solve half the issue at least, can't go past the first generation...
It becomes harder and harder to justify these sorts of things as you go backwards in the timeline, though. Adventurers showed up in huge quantities around the events of 1.0. If your hypothetical character is in their twenties now, that means they were conceived around the time Ala Mhigo fell, which is before that influx.
A miqo'te mixbreed would more-than-likely be raised as one or the other, not a mix. In Keeper society, being the child of a Nunh or a Tia wouldn't mean anything at best or lessen you in the eyes of the tribe at worst. Your father figure, in a matriarchal society that emphasizes the female component, would more than likely not be teaching you culture from another society. You could argue that all of these things somehow happened, certainly, but it stretches the suspension of disbelief.
It's not any better in the reverse, either. A Keeper mother in a Seeker culture would similarly not be spreading the culture of their tribe when surrounded by alpha-males and breeding stock. If we've going to the "Eorzea is racist as hell" angle, it'd also be either ignored or at worst, suppressed since it would sully the tribal lineage. Admittedly, that conclusion is based off of the stereotypes we're shown, but both Keeper and Seeker lore seems to denote that Ethnic Heritage means more than anything to them, which is why Nunhs exist in the first place.
You absolutely could decide to play one of these mixes. There are undoubtedly real-world equivalents people could draw on for inspiration or support to show it could happen. The more likely part is how Edgar mentioned: You downplay it most of the time and only bring it up if things go in the direction where it would become relevant.
Concession time: I'm not drawn in by the various half/kin/other templates people add to characters, so my obvious biases are fairly obvious. That being said, I wouldn't tell anyone not to do these things, I'm just wanting to let people know the trail ahead might be rougher than it could be otherwise. Grognards gonna grognard, but it's with good intentions.