
(04-14-2016, 03:40 PM)Teadrinker Wrote: The biggest thing I can point at, really, is for all their attempts at making things 'accessible' in WOW it seems all they really accomplished was still having Mythic content out of the grasp of casuals and way too easy for the hardcore to the point where they have to gate-release bosses by weekly intervals else the dungeon will be farmed by Week 4 of release and WOW isn't exactly known for short patch cycles.
Just wanted to address this. The fights themselves are not "easier" than fights in Vanilla, BC, Wrath, etc. The issue at the moment is that the fights are completely pre-tested by the top tier raiders that will be competing on them. In fact, if you want to have a hope in the world race, you have to pre-test the raids in Alpha, Beta, or the Public Test Realms. Because of this, regardless of how complicated or difficult Blizzard creates the fights to be, it's never going to take as long to down them when all the raiders competing for the #1 spot have already seen the content multiple times and tested it extensively. I'm not sure how you expect the content to last longer than 4 weeks when top end guilds have strategies for each boss fight before the tiers are even released (and often have video footage from multiple sources to supplement what people remember of the fights). And even then, some of these bosses have taken guilds 300-400+ pulls to down. They're just willing to literally raid until the content is cleared.