*Gigglesnort* This was fun
Character Name: Sun'ra Zhawn
Picture:
Starting Level: 46
Intended role: Assassin/Debuffer
Obtain condition: Complete Side quest [The Enemy of my Enemy is my... Frenemy?] after defeating him in three optional encounters.
---Stats ---Â
HP:Â 9
Physical Strength: 10
Magical Strength: 3
Physical Defense: 7
Magical Defense: 1
Speed:Â 10
Total:Â 40
---Abilities ---Â
46: Dirty Blades (Enchantment) [Laces each of his daggers with a random status-infliction(Paralysis, Poison, Sleep, Slow, Confusion, Blind) with a 25% to take effect per hit.]
46: Bola Throw (Debuff) [Throws Bolas at target's legs, Incapacitating them for 1 turn]
46: Strangulation (Offensive/Debuff) [Uses garrote wire to strangle target, silencing them for 1-5 turns]
46: Loosen Up! (Buff) [Increases his accuracy and evasion by 10% for 3 turns.]
50: Eau de Traître (Debuff) [Spritzes a rare perception altering chemical in a target's face with a 50% chance of Charming them to attack their allies for 1-3 turns.]
55: Double Team! (Offensive) [On the next turn, in addition to his regular turn, attacks immediately following another character, doing 1.5x normal damage]
60: Miasma Bomb (Debuff) [Throws a poisonous smoke bomb towards target group, 50% chance to Blind each for 1-5 turns and inflicting Poison]
65: Gimmie Dat! (Phase) [Once every round for 5 rounds, Sun'ra interrupts a random target's attempt at item usage, stealing it and using it himself.]
70: Prey on the Weak (Trait) [Automatically focuses on enemies with less than 25% HP, doing 1.5x damage with every attack]
75: Share the Bloodlust (Buff) [Rallies an ally to gain x2 damage against targets with less than 25% remaining HP]
80: Don't Stop the Bleeding (Offense/Debuff) [Strikes the target with daggers laced with a special healing inhibiting poison, reducing item and magical healing to the target to 1/3 the normal amount]
85: Blade Dancer (Counter/Debuff) [Goes last in round,parrying every physical against him and disarming the attacker, reducing their damage by 75% for 1-5 turns]
90: Shadow Strikes (Offensive/Debuff) [Vanishes from field for 1 turn, then strikes randomly from behind at all targets on the field for 75%, 50%, 25% chance of causing Incapacitate to each for 1-5 turns per target]
95: Terminal -Limit Break- (Offensive) [Strikes a single target for 80% of their maximum health]
---Spells ---
46:Touch of the Elements (Enchantment) [Imbues daggers with a low-level elemental enchantment, increasing the damage of that particular element by 5% for three turns.]
---Special Trait ---
Sticky Fingers: Every successful strike against a target steals 35% inflicted damage as currency.
Character Name: Sun'ra Zhawn
Picture:
Starting Level: 46
Intended role: Assassin/Debuffer
Obtain condition: Complete Side quest [The Enemy of my Enemy is my... Frenemy?] after defeating him in three optional encounters.
---Stats ---Â
HP:Â 9
Physical Strength: 10
Magical Strength: 3
Physical Defense: 7
Magical Defense: 1
Speed:Â 10
Total:Â 40
---Abilities ---Â
46: Dirty Blades (Enchantment) [Laces each of his daggers with a random status-infliction(Paralysis, Poison, Sleep, Slow, Confusion, Blind) with a 25% to take effect per hit.]
46: Bola Throw (Debuff) [Throws Bolas at target's legs, Incapacitating them for 1 turn]
46: Strangulation (Offensive/Debuff) [Uses garrote wire to strangle target, silencing them for 1-5 turns]
46: Loosen Up! (Buff) [Increases his accuracy and evasion by 10% for 3 turns.]
50: Eau de Traître (Debuff) [Spritzes a rare perception altering chemical in a target's face with a 50% chance of Charming them to attack their allies for 1-3 turns.]
55: Double Team! (Offensive) [On the next turn, in addition to his regular turn, attacks immediately following another character, doing 1.5x normal damage]
60: Miasma Bomb (Debuff) [Throws a poisonous smoke bomb towards target group, 50% chance to Blind each for 1-5 turns and inflicting Poison]
65: Gimmie Dat! (Phase) [Once every round for 5 rounds, Sun'ra interrupts a random target's attempt at item usage, stealing it and using it himself.]
70: Prey on the Weak (Trait) [Automatically focuses on enemies with less than 25% HP, doing 1.5x damage with every attack]
75: Share the Bloodlust (Buff) [Rallies an ally to gain x2 damage against targets with less than 25% remaining HP]
80: Don't Stop the Bleeding (Offense/Debuff) [Strikes the target with daggers laced with a special healing inhibiting poison, reducing item and magical healing to the target to 1/3 the normal amount]
85: Blade Dancer (Counter/Debuff) [Goes last in round,parrying every physical against him and disarming the attacker, reducing their damage by 75% for 1-5 turns]
90: Shadow Strikes (Offensive/Debuff) [Vanishes from field for 1 turn, then strikes randomly from behind at all targets on the field for 75%, 50%, 25% chance of causing Incapacitate to each for 1-5 turns per target]
95: Terminal -Limit Break- (Offensive) [Strikes a single target for 80% of their maximum health]
---Spells ---
46:Touch of the Elements (Enchantment) [Imbues daggers with a low-level elemental enchantment, increasing the damage of that particular element by 5% for three turns.]
---Special Trait ---
Sticky Fingers: Every successful strike against a target steals 35% inflicted damage as currency.