What Abodo discussed has been weighing on my mind a lot lately, and the conclusion I came to was that, for me personally, the best approach to chargen threads is to make suggestions based on giving the player what they want, while being honest about the concept, and not really volunteering a strong opinion for or against the idea unless prodded to do so.
Frankly I'm garbage at it right now, as it's hard to escape a bias, but I want to address the themes that the idea should engage with given the setting and lore, then assess what it is the player wants to do with the concept, and then given them alternatives in case the themes end up not working for them or for others who'd wish to play with them. Like here, I felt thematically there were other options for Parth, so I suggested them. To me that seems like a reasonable middle ground, and probably why posters who just supply lore info and not a stylistic opinion or "I rarely see this done well" seem to get better reception from newer players.
Essentially people are answering a question that hasn't been asked, but is assumed to be understood from chargen threads, which is of course "will you play with me if I do this?" I think it's right to be concerned that being too nice will let people get the wrong impression about how accepting people on the forum will be to the idea, and some new posters ask the questions they really don't want answered. The best way to deal with that, I feel, is to just give them the facts and tell how it can be done, and if they look at the steps they need to take to make it happen according to or in spite of the rules the setting imposes, and decide that it's not for them, that's fine too.Â
Likewise I get where Abodo is coming from, and I've seen the argument that misleading new players drives them away. In a logical sense it is reasonable to think that there's a correlation there, but I think that lack of RP or RP ostracism and elitism are two separate problems in most cases on RPC. For instance, a lot of veterans who are proud of their adherence to lore also get put off because they feel they're on the outs and can't find partners to play with. That characteristic is not criticized off the site, whereas the other problem is often at the core of criticism players from the RPC or who used to frequent this site bring up when they visit other places, like Reddit, in-game, etc.
I felt this was off topic a little, but it was worth mentioning.
Frankly I'm garbage at it right now, as it's hard to escape a bias, but I want to address the themes that the idea should engage with given the setting and lore, then assess what it is the player wants to do with the concept, and then given them alternatives in case the themes end up not working for them or for others who'd wish to play with them. Like here, I felt thematically there were other options for Parth, so I suggested them. To me that seems like a reasonable middle ground, and probably why posters who just supply lore info and not a stylistic opinion or "I rarely see this done well" seem to get better reception from newer players.
Essentially people are answering a question that hasn't been asked, but is assumed to be understood from chargen threads, which is of course "will you play with me if I do this?" I think it's right to be concerned that being too nice will let people get the wrong impression about how accepting people on the forum will be to the idea, and some new posters ask the questions they really don't want answered. The best way to deal with that, I feel, is to just give them the facts and tell how it can be done, and if they look at the steps they need to take to make it happen according to or in spite of the rules the setting imposes, and decide that it's not for them, that's fine too.Â
Likewise I get where Abodo is coming from, and I've seen the argument that misleading new players drives them away. In a logical sense it is reasonable to think that there's a correlation there, but I think that lack of RP or RP ostracism and elitism are two separate problems in most cases on RPC. For instance, a lot of veterans who are proud of their adherence to lore also get put off because they feel they're on the outs and can't find partners to play with. That characteristic is not criticized off the site, whereas the other problem is often at the core of criticism players from the RPC or who used to frequent this site bring up when they visit other places, like Reddit, in-game, etc.
I felt this was off topic a little, but it was worth mentioning.
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AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.
AV by Kura-Ou
Wiki (Last updated 01/16)
My Balmung profile.