
My two quick gil before going to bed.
Summoning anything primal like, let alone one of the Twelve, would fuck Hydaelyn massively over, not to mention you are basically making a huge impact on the storyline/lore set, and other roleplayers may or may not agree with your Twelve/Primal summoning. So I would scrap that.
Being a Dark Knight, or having powers alike to it, is rooted into Ishgardian society. They are the batmans of Ishgard. We haven't seen anything alike outside people involved with Ishgard so far.
White Mage powers is another can of worms, but basically you can't be a White Mage either if you wanna hang onto lore. Anyhow, Conjury does the same trick, without making your character a special case. Sounsyy made a lovely post about Conjury and White Mage to be found here.
Black mage magic isn't possible (for long) without soulstones. You literally burn into pieces if you cast Black Magic without a soulstone.
As well being blessed by one of the Twelve would make you... very special as well. It sounds as if you wish to roleplay something alike to a very odd Archon type of character. You can find more info onto those here.
Fighting in a name of a God seems totally okay though. Hells, if you want it to be their 'inner strength' type of deal, that's cool as well. It isn't unheard of people fighting in the name of a God. Just not with their powers... Your character can think such though! Just... not actual powers.
Just don't except people to play along with your char being granted so many 'awesome' powers by a God.
While you tried your best to make an interesting background, if you want to be lore abiding, you gotta drop things, or adjust them at the very least. Dark Knight? Be heavily involved with Ishgard/Ishgardian. White Mage? That's just a no go. Black Magic? Only if you got a soulstone, and they are rare. And the magic is forbidden as well.
Honestly, just being a poacher from a regular, normal, poaching miqo'te tribe from the Shroud is already interesting enough. We hardly see those
Summoning anything primal like, let alone one of the Twelve, would fuck Hydaelyn massively over, not to mention you are basically making a huge impact on the storyline/lore set, and other roleplayers may or may not agree with your Twelve/Primal summoning. So I would scrap that.
Being a Dark Knight, or having powers alike to it, is rooted into Ishgardian society. They are the batmans of Ishgard. We haven't seen anything alike outside people involved with Ishgard so far.
White Mage powers is another can of worms, but basically you can't be a White Mage either if you wanna hang onto lore. Anyhow, Conjury does the same trick, without making your character a special case. Sounsyy made a lovely post about Conjury and White Mage to be found here.
Black mage magic isn't possible (for long) without soulstones. You literally burn into pieces if you cast Black Magic without a soulstone.
As well being blessed by one of the Twelve would make you... very special as well. It sounds as if you wish to roleplay something alike to a very odd Archon type of character. You can find more info onto those here.
Fighting in a name of a God seems totally okay though. Hells, if you want it to be their 'inner strength' type of deal, that's cool as well. It isn't unheard of people fighting in the name of a God. Just not with their powers... Your character can think such though! Just... not actual powers.
Just don't except people to play along with your char being granted so many 'awesome' powers by a God.
While you tried your best to make an interesting background, if you want to be lore abiding, you gotta drop things, or adjust them at the very least. Dark Knight? Be heavily involved with Ishgard/Ishgardian. White Mage? That's just a no go. Black Magic? Only if you got a soulstone, and they are rare. And the magic is forbidden as well.
Honestly, just being a poacher from a regular, normal, poaching miqo'te tribe from the Shroud is already interesting enough. We hardly see those
