
The whole hook of being a Dotharl is the violence and the being taught nothing BUT that.
It does pretty much shoehorn you into a redemption-ish type of arc but that doesn't mean it has to be boring. The character's way of life of massacring doesn't necessarily lend itself to an Eorzean lifestyle so perhaps they've made friends and grown beyond what their first educations disposed them to.
If this has already been accomplished then I'd start looking outside if the fact that she's Dotharl to give her exposition. Put her in situations where she has to make challenging decisions that might put her new lifestyle vs. her beliefs that she was taught.
I.E. Do I spare this person to do I kill them? Do I assist my allies or do I abandon them? Can I co-exist with these different people or can I not?
Put them around very different characters and have them interact, perhaps a pacifist or a healer of some sort.
Find the one situation that would actually MAKE your Dotharl fear death then put them in it and see what they do.
It does pretty much shoehorn you into a redemption-ish type of arc but that doesn't mean it has to be boring. The character's way of life of massacring doesn't necessarily lend itself to an Eorzean lifestyle so perhaps they've made friends and grown beyond what their first educations disposed them to.
If this has already been accomplished then I'd start looking outside if the fact that she's Dotharl to give her exposition. Put her in situations where she has to make challenging decisions that might put her new lifestyle vs. her beliefs that she was taught.
I.E. Do I spare this person to do I kill them? Do I assist my allies or do I abandon them? Can I co-exist with these different people or can I not?
Put them around very different characters and have them interact, perhaps a pacifist or a healer of some sort.
Find the one situation that would actually MAKE your Dotharl fear death then put them in it and see what they do.