
(06-10-2016, 01:54 PM)S Wrote: The other thing I feel like they were trying to convey was trying to make it seem like the WoL was getting overwhelmed. The stronger he gets the more threats he's going to be expected to deal with. To create a feeling that despite being Hydaelyn's champion he's still only one person. Though once again, they could definitely have executed it better.Â
The problem with that is that a lot of the threats aren't really threats. Most of the Primals these days are summoned and then immediately dealt with in an enclosed battlefield. There's no risk of anybody being Tempered because the developers apparently aren't willing to have any major characters be Tempered. Imagine if, say, someone like Lucia was sent to aid us in a fight against a new Primal that emerges abruptly due to Ascian scheming.
Lucia - or someone of simply significance - is Tempered during the battle. Afterwards she babbles about her newfound obsession with said Primal and it is a grim and sad necessity to put her down as their is no known cure for Tempering.
As it stands literally ever major antagonist we face typically achieves very little in the short time that they're in the spotlight...and the long term antagonists end up hiding in the shadows talking about how powerful the Warrior of the Light has become.
It's a real shame because even in the single player games the antagonists secured many victories and felt like a great threat. FFIX was pretty brutal - every major nation on the Mist Continent suffered at the hands of Brahne and Kuja. We even faced Beatrix three times and were thrashed - and only survived because Beatrix had a change of heart.
In FFVII Shinra were a thorn in our side at almost every turn - and had their own shining moments. If not for Shinra the way to Sephiroth's lair would never have been opened and one of the infamous Weapons was slain not by the main heroes, but Shinra itself.
I'd love to see more stuff along those lines because as it stands a lot of this games antagonists feel very lacking, one dimensional or incompetent...and there's only so many times the Warrior of Light can succeed before it makes for a very stale story.Â
Dark and gritty for the sake of being dark and gritty isn't great but it's not as if previous Final Fantasy games have avoided such things...and they've had plenty of light hearted scenes to balance it out as well.