• Login
  • Register
Hello There, Guest!

Username:

Password:

Remember me

Lost PW Lost Password?

Advanced Search
  • Rules
  • Staff
  • Wiki
  • Free Companies
  • Linkshells
  • Calendar
  • Chat
  • Gallery
  • Donate
home Hydaelyn Role-Players → Community → Character Workshop v
« Previous 1 … 5 6 7 8 9 … 19 Next »
→

"Building" a gish


RPC has moved! These pages have been kept for historical purposes

Please be sure to visit https://ffxiv-roleplayers.com/ directly for the new page.

"Building" a gish
Threaded Mode | Linear Mode

Aden Dellebecquev
Aden Dellebecque
Find all posts by this user
Visit this user's website
((roll for initiative))
***

Offline
Posts:132
Joined:Jun 2015
Character:Aden Dellebecque
Linkshell:The Wanderers
Server:Balmung
Reputation: 13 Timezone:UTC-5
"Building" a gish |
#1
07-08-2016, 10:18 AM
I'm interested in doing this with a character, and curious as to how other people handle it while maintaining a realistic power level. When you go sword and spell, how do you do it? What combo of classes do you represent this with? Do you keep your PB and chocolate separate and never mix your casting and melee, or do you weave the two together? What limitations do you place on your character in regards to either having both or to mixing them, and where do you excuse yourself for rule of cool?

Wiki | Stories
"You'll kill me for the sky."
Quote this message in a reply

« Next Oldest | Next Newest »

Messages In This Thread
"Building" a gish - by Aden Dellebecque - 07-08-2016, 10:18 AM
RE: "Building" a gish - by Virella - 07-08-2016, 10:41 AM
RE: "Building" a gish - by Caspar - 07-10-2016, 10:50 PM

  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread


Users browsing this thread:
Index | Return to Top | Lite (Archive) Mode | RSS Syndication | Current time: 08-17-2025, 10:56 AM


Final Fantasy XIV images/content © Square-Enix, forum content © RPC.
The RPC is not affiliated with Square-Enix or any of its subsidiaries.
Powered By MyBB, © 2002-2025 MyBB Group.
Designed by Adrian/Reksio, modified by Kylin@RPC