I don't typically initiate walk-ups because...
Let's just put this in perspective that it usually takes me about an hour, sometimes two, after showing up to an RP event to actually go inside.
And sometimes about as long again to talk to someone. Okay no wait who am I kidding - almost every RP event I've attended I've left without speaking to anyone. The exceptions:
• Event I was invited to. Made my friend come with me. A waitress talked to us. That's it.
• Event for a linkshell I'm part of. Made my friend come with me. He started a conversation with me and third parties joined in.
• Open event. Someone's Xaela accidentally made eye contact with mine.
And that's in an environment where I already know that everyone is there to roleplay.
...yeah.
Initiating any conversation with strangers is a constant battle with badbrain, and it's quite difficult to be imaginative and interesting and funny when 80% of your energy is going to not running away. I don't want to bother a stranger when I can't even guarantee to myself that what I'm providing will be good.
I prefer to plot a little beforehand - so I know what kind of thing to talk about, basically. And it also means I basically have permission to bring up stuff that could influence your character's storyline (something I'm weirdly afraid of doing without permission).
Or, I don't mind it when people approach ME for walkup. As long as they don't mind a ~60 second wait on my first reply. Why? That's the time it takes me to stop panicking ("what do they want from me?? they're talking to me, right?? what do i say?? help????") and start writing.
If you want to bypass that wait... send me a tell first, ye? :'3
On that note, if we roleplayed and you enjoyed it, absolutely do not be shy about sending me a friend request afterwards; even if it was only short. It helps me remember that I met you before, and to feel more confident next time we meet. And also adds you to my list of people I scroll down when I want to RP and my usual folk are offline.
Let's just put this in perspective that it usually takes me about an hour, sometimes two, after showing up to an RP event to actually go inside.
And sometimes about as long again to talk to someone. Okay no wait who am I kidding - almost every RP event I've attended I've left without speaking to anyone. The exceptions:
• Event I was invited to. Made my friend come with me. A waitress talked to us. That's it.
• Event for a linkshell I'm part of. Made my friend come with me. He started a conversation with me and third parties joined in.
• Open event. Someone's Xaela accidentally made eye contact with mine.
And that's in an environment where I already know that everyone is there to roleplay.
...yeah.
Initiating any conversation with strangers is a constant battle with badbrain, and it's quite difficult to be imaginative and interesting and funny when 80% of your energy is going to not running away. I don't want to bother a stranger when I can't even guarantee to myself that what I'm providing will be good.
I prefer to plot a little beforehand - so I know what kind of thing to talk about, basically. And it also means I basically have permission to bring up stuff that could influence your character's storyline (something I'm weirdly afraid of doing without permission).
Or, I don't mind it when people approach ME for walkup. As long as they don't mind a ~60 second wait on my first reply. Why? That's the time it takes me to stop panicking ("what do they want from me?? they're talking to me, right?? what do i say?? help????") and start writing.
If you want to bypass that wait... send me a tell first, ye? :'3
On that note, if we roleplayed and you enjoyed it, absolutely do not be shy about sending me a friend request afterwards; even if it was only short. It helps me remember that I met you before, and to feel more confident next time we meet. And also adds you to my list of people I scroll down when I want to RP and my usual folk are offline.