
I'm probably going to echo what has already been said, but as I see it, it depends on what sort of roleplayer you are and how far you take your IC-ness. There's people who for example will always be IC, no matter what they're doing in game, and in that sort of context I can easily see how achievements add something to your claim of ability on a character. It's not at all uncommon to run into people who completely separate game mechanics from the roleplay as well, I for example wouldn't take an achievement as something that gives more credibility - I also don't factor in levels, what class or job you're playing as, etc. For me, I value how much a person roleplays on their abilities, how long they've done it for (to some extend and in certain contexts) and how everything is balanced. I'm also one that appreciates skill/power to be gained or improved upon through RP. Writing a background story that starts off your character as a super awesome hero isn't as interesting as starting off with some plotlines that might land your character at hero status eventually.Â
Balmung is rather big, so I'm not at all doubting that you'll find people from all sorts of standpoints. If you're trying to evaluate what is the right thing to do, then I reckon it's a very individual thing - but when you look for groups/guilds to play with, you could ask how stuff adds up for them so you can take measures to avoid style-conflicts.Â
That's my two gil.
Balmung is rather big, so I'm not at all doubting that you'll find people from all sorts of standpoints. If you're trying to evaluate what is the right thing to do, then I reckon it's a very individual thing - but when you look for groups/guilds to play with, you could ask how stuff adds up for them so you can take measures to avoid style-conflicts.Â
That's my two gil.