(09-21-2016, 05:44 PM)McBeef© Wrote:(09-21-2016, 05:22 PM)Zelmanov Wrote: I am a believer that in game achievements do not result in RP justification because and possibly only because the current storyline as is speaks of one Warrior of light and only one. He is solely responsible for a ton of stuff and so things like "Nidhogg SLayer" cannot work because you are then claiming WOL status.
and unlike warcraft where its a bunch of named characters and you play effectively as the infantry units in a campaign, this is a much more classical "One hero does everything" Story which does not lend itself for equal opportunity and inclusiveness.
The battle to kill the lich king is massive, I can see why people want inclusion.
Its why I will not fault someone for saying they were at the steps of faith, at cartenau (though that's a little hairy) or at the operation which allowed the WOL to enter Castrum Meridanum.
but saying you were the one who punted titan in the nads? Or Ravana? Yeah, no thanks, keep it to your rp group who have agreed to such stipulations
To be fair the primals come back constantly. Presumably some of the time the regular adventurers, GCs, and mercenaries of Eorzea have to kill them.
Titan has probably been killed a few dozen times, for example. Who's to say you weren't there for one of them?
That's where interpretation comes in and I actually believe that's not totally true. The way it's stated has always been ambiguous at best in the story, and they seem to say that while beast tribes constantly prove to be a threat with their primals, they actually go to great lenghts to show you that it's not something that happens on a regular basis considering the humongous amount of crystals required just to summon them and keep them fed, and it seems pretty clear that the first time the WoL has to deal with primals, they weren't summoned for quite a few years since the last time was Titan and Leviathan for example, slayed by the company of heroes.
So no, that's not something that seems to happen a lot. It's hard to tell though since the SMN class quests seem to be more lenient with that and tell a slightly different story.
We also have to keep in mind that it has been only a bit more than 6 years since the disaster at Mor Dhona and primals weren't really there before that, all emprisoned into the allagan contraption beneath the lake (which also seems to point that even if every instance of a primal is different and unique, you can't sommon several at once? Which would make the number of possible invocations even lower).
tl;dr: matter of interpretation, but I see that somewhere in between of the "summoned once and killed once by the WoL" and "summoned every week and killed by random people". The former is wrong by the lore, and the later sounds ridiculous since eorzea would have been depleted of all its population since long, considering that tempering usually gets rid of half of their enemies anyway.
I also subscribe to the "less is more impressive when it happens" view on that, story wise.
Balmung:Â Suen Shyu