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Guild-Fate - A Meta-Plot Management System


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Guild-Fate - A Meta-Plot Management System
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Swanmayv
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RE: Guild-Fate - A Meta-Plot Management System |
#5
09-23-2016, 01:17 PM
This is really awesome and I can tell a lot of work has gone into it. It's very well designed and answers any questions that come to mind in the text itself. I feel like this could very easily work for Free Comapnies, and very large groups of RP'ers. Obviously it would be a little less effective with two RP partners, since for that it seems almost too in depth, and partners can usually coordinate pretty well. The only criticism I have is when it comes to "turns" since that seems to restrict the plot quite a bit and coud potentially cut the plot short. That being said it could also stop it from dragging, so I can see both sides of the coin.
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Messages In This Thread
Guild-Fate - A Meta-Plot Management System - by exhominem - 09-15-2016, 07:56 PM
RE: Guild-Fate - A Meta-Plot Management System - by Verad - 09-20-2016, 09:33 PM
RE: Guild-Fate - A Meta-Plot Management System - by Haharomu Qiqiromu - 09-23-2016, 10:20 AM
RE: Guild-Fate - A Meta-Plot Management System - by exhominem - 09-23-2016, 11:37 AM
RE: Guild-Fate - A Meta-Plot Management System - by Swanmay - 09-23-2016, 01:17 PM
RE: Guild-Fate - A Meta-Plot Management System - by exhominem - 09-23-2016, 02:09 PM
RE: Guild-Fate - A Meta-Plot Management System - by Verad - 10-22-2016, 02:10 AM

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