
(09-24-2016, 09:34 AM)Kilieit Wrote:(09-23-2016, 11:45 PM)Momo Wrote: good luck playing that many characters and not having at least some of them seem similar.
Try me:
1) vivacious young man with a secret; tradesman by day, rogue by night
2) stoic no-nonsense healer in a love-hate relationship with the Elementals
3) kind-natured orphan, estranged from his twin sister by political differences
4) ""archaeologist"" (tomb robber) with more of a nose for trouble than is strictly profitable
5) peppy huntress who keeps getting distracted from her job by pretty girls
6) sardonic demonic who isn't actually demonic, they just want to seem scary so people won't touch them
7) sad dad with a drinking problem, wants to find his son
8) smart-ass mage with too many puns and not enough years left in the world
9) child abuse survivor who turns to body mods and blowing stuff up as a coping mechanism
10) child soldier who becomes a mercenary with the strictest code of conduct she can still turn a profit on
11) noble's daughter, actually mixed species, who struggles with the decision to continue hiding her family secret - i.e. herself - after they're all killed in a war
12) overly eager apprentice to #2, might actually be a six-year-old girl
13) PTSD-riddled veteran who cannot bring herself to admit the war is over
14) wide-eyed teenager way in over her head with some pretty nasty magic
This was the size of my roster of WoW alts... sans a handful of characters who were pretty WoW-specific. All of them had fully fleshed-out backstories and all of the ones listed would be completely portable to XIV if I had the room. Only 1 through 8 made it.
Some of them have threads in common, but I think if you picked any 8+ characters, no matter who was writing them, that would be the case. By that logic, it's not worth there being more than a few character slots on the server full stop, right? Because some of them would be similar to each other?
I wanna be able to make my own bad decisions, okay?? xD
I more meant in the nuance of actual word play rather than character backgrounds and motivations. Because lots of characters can be different from one another, but writing styles don't change, and the amount of dialogue and action in an RP setting causes dissimilar character reactions to that of a narrative written by only one person. Not to say you can't, just to say that most couldn't and most don't have the time to fully develope that many characters much less give them the time needed in a game where alts are gimped automatically by MSQ completion.
Mind you if I quit my job, or severely limited my hours, maybe I could use those slots, but 16 fully developed and useable characters is a stretch. (Unless a majority of them wore lower level armor, and or rarely ventured away from the main city, and maybe acted as side characters)