
(10-07-2016, 04:39 AM)Yian Kutku Wrote: I'm really not used to the Holy Trinity style of MMO team content, so I hope I'm not doing anything wrong. I did ask in teamchat if there was anything I should know as a newbie, and the answers were mostly noncommittal or vague (ie "no" or "just do whatever"). I did learn to recognize the symbols for Tank classes, since I quickly learned to always follow the Tank.
And that's just as a DPS, which presumably does not require anything special. I have no idea how I'm going to fare as a Healer, or even a Tank. Hopefully the Hall of the Novice stuff will be enough.
If the group did not wipe and people didn't complain openly about you, you probably didn't do too badly.
The first few dungeons are quite easy for DPS: Don't stand in AOEs and kill stuff.
Some of the later dungeons have mechanics that DPS need to handle, but that is more about knowing the dungeon than knowing your role.
(Technically even the very first dungeon, Sastasha, has such a mechanic on the last boss where people are supposed to interact with the bubbles to stop reinforcements from arriving, but 99% of all groups just ignore that mechanic and focus on burning down the boss as quickly as possible.)
The early dungeons aren't much harder for healers (keep tank alive, don't step in AOEs) or tanks (keep aggro, don't step in AOEs, try to keep mobs turned away from the rest of the party)
Hall of the Novice gives a fairly good introduction on how to play each class.