
In the end, it comes down to the fact that SE wants classes to feel unique to themselves. It's important for each one to have it's own identity, especially when you bring in those iconic Final Fantasy Jobs.
From a gameplay point of view, more options is generally always better. Having freedoms to build your own classes is great. But that's not something FFXIV is looking to do. Each of their classes and jobs fulfill a certain aspect.
I'm ok with what we currently have available to us. I can cross-class very useful skills onto my Marauder or Gladiator. Protect, cure, Second-wind. These things make me unstoppable in solo content, which is what I play the most often.
From a gameplay point of view, more options is generally always better. Having freedoms to build your own classes is great. But that's not something FFXIV is looking to do. Each of their classes and jobs fulfill a certain aspect.
I'm ok with what we currently have available to us. I can cross-class very useful skills onto my Marauder or Gladiator. Protect, cure, Second-wind. These things make me unstoppable in solo content, which is what I play the most often.
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![[Image: KCRNxVn.png]](http://i.imgur.com/KCRNxVn.png)
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[sub]Folken Grymtooth / Shippuu Nammuu[/sub]