
Problem is not the RAM. RAM is almost irrelevant as long as you can launch the game without exploding your physical memory and not go over using the system swap.
Problem will always be video memory, which directly contains graphical 2D and 3D drawcall assets. And on low end machines, its... well. Low. Maybe not that low though, which is an improvement. All depends how far they are ready to go with graphic memory usage.
Problem will always be video memory, which directly contains graphical 2D and 3D drawcall assets. And on low end machines, its... well. Low. Maybe not that low though, which is an improvement. All depends how far they are ready to go with graphic memory usage.
Balmung:Â Suen Shyu