
Here is the new stuff from the lore book. I've only skimmed it, but you can have fun devouring it as it's relevant to your RP!
#3: As far as I'm aware, you must have been present at the defeat of a Primal in order to summon its egi. No primal defeats under your belts = no egis. Full stop. No alternative methods.
I believe anyone who was in Eorzea during the most recent Calamity has the ability to enter Dreadwyrm Trance (and the Teraflare limit break), but that's its own level of difficulty... like it's probably more feasible than an egi for a character who isn't part of the Scions or one of the Primal-killing squads the Grand Companies evidently have (at least the Immortal Flames do), but since it's so late on in the quests/levels I'm wondering if it isn't all kinds of tough?
#2: Most basic SMN abilities are actually from the ACN class, so you're good there. Anyone familiar with arcanima would probably be able to gain a grasp on them.
You probably want someone who actually RP's a summoner (vs. just being familiar with the lore) to advise you on the rest, haha.
#3: As far as I'm aware, you must have been present at the defeat of a Primal in order to summon its egi. No primal defeats under your belts = no egis. Full stop. No alternative methods.
I believe anyone who was in Eorzea during the most recent Calamity has the ability to enter Dreadwyrm Trance (and the Teraflare limit break), but that's its own level of difficulty... like it's probably more feasible than an egi for a character who isn't part of the Scions or one of the Primal-killing squads the Grand Companies evidently have (at least the Immortal Flames do), but since it's so late on in the quests/levels I'm wondering if it isn't all kinds of tough?
#2: Most basic SMN abilities are actually from the ACN class, so you're good there. Anyone familiar with arcanima would probably be able to gain a grasp on them.
You probably want someone who actually RP's a summoner (vs. just being familiar with the lore) to advise you on the rest, haha.