
(11-17-2016, 01:11 PM)Thunderbolt300 Wrote: It seems to me that in a lot of cases, folk tend to shy away from slice-of-life / tavern-RP where the potential to encounter character development is fairly low, so there's not a lot of incentive to engage in that. Meaningful character develop occurs through conflict, events, and having an antagonist on-hand, and none of these things seem to be greatly plentiful in the community-at-large. At least, events of this nature are kept to silos, aren't advertised well, or are by invite-only. Still, slice-of-life / tavern-RP certainly has its place in the RP ecosystem- but it's filler, it's not the main content.Â
It's an ic way to make contacts. For a while, a long, long while, I avoided anything that remotely looked like plotting or planning. And I'd go to the Quicksand, and sit at the bar, and just emote my character going about her business, slice of life style. And every time I did, she'd meet someone new, and out of that she got business opportunities and contacts who -- if I pursued -- I could have easily rolled into a plot. I've said it before, but just because you meet someone in a lull where there's no dragons being killed doesn't mean it has to remain that way. If anything, how a character acts in their day-to-day rounds can influence their character development. Besides which, sometimes a little slice-of-life can help a character process the dragon slaying or whatever big things are happening to them.
I've had the most enlightening chats with strangers, in the past. Sometimes I help them, sometimes they help me. There's no reason why it can't be the same in rp.