
(11-17-2016, 12:36 PM)Maril Wrote: I also think that asking, "Hey, anyone want to RP?" can be a bit too open-ended of a question, whilst of course it doesn't take long to do something on a whim, some might not be comfortable with that? So if you instead re-word the question and put in some hooks like,Â
"Hey, my character is doing (X) at (This location) in a little while, would anyone like to pop along for a bit of RP?" it could help inspire people a bit more, give them something to go on. Being proactive is one of the best ways to find RP, and you're already taking a big first step by asking - putting some more bait on your hooks might help.
Agreeing with this. The biggest thing that encourages me to RP is imagining what entertaining scenes might arise from doing so. Especially if you're a total stranger, "anyone want to RP?" gives me noooothing. And especially if I'm already feeling a bit naff and am thinking about logging off (this is the case more often than I'd like - chronic illness sucks yo), it's not going to inspire me to do anything different.
Maybe whatever hooks you provide won't grab me either - maybe they don't fit with the character I'm on today or maybe they're just not my thing. But the chance becomes greater than the ~0% I get with just a flat "want to RP".
Also agreeing with what Aya said about game activities (and... like... other stuff to do outside the game) being a bigger barrier to RP than "having lots of other RP", at least in my case. Maybe I'm logged on but I was trying to psych myself up to do a roulette, or some gathercrafting, or I was actually about to log out and try to do some IRL chores or writing. "In town, not queued for duty" doesn't mean "ready to RP".