It's sounding like Sharlayan is the best option I have. Which is great, now that I have an answer for people who ask me in RP where I'm from.
Is there anything in particular about Sharlayan I should know about? Given whatever can be easily Googled as a base, and the extra tidbits in this thread. If nothing else, I can headcanon the vague bits, but I'd rather not contradict canon/fanon.
I do find themes of colonialism in stories interesting, academically. This does run into my personal preferences of low-angst, so I don't actively seek out stories about colonialism, but I'm fascinated by the viewpoints expressed on both sides.
Maybe this is due to living in a country that saw colonialism as a net benefit, with a vague acknowledging gesture towards the fact that not every other instance was as positive.
In any case, I'll probably not use this aspect until I'm a lot more comfortable with my character, but it's something to keep in mind.
I've met Elfy-nod Alphinaud and Alisaie, yes. If my headcanon holds, I can pretend that the voyage to Limsa Lominsa when I started the game had originated in Sharlayan, thus conveniently explaining why the twins and my character happened to be in the same place. (The Chocobo cart rides to Gridania and Ul'dah did not happen in this timeline.)
I admit I'm not sure how old to make my character, apart from the generic "old enough to be of age". I don't even know what Miqo'te lifespans are like in general, much less if Sharlayan Miqo'te have different lifespans than those living in harsher conditions.
I know nothing about Thavnair apart from a Thavnairan Bolero that I think I got from the Palace Of The Dead hoard. Googling, it appears to be an island nation in the "Near East" that is known for alchemy and being desert-hot. Which does match the whole Seeker Of The Sun savannah-cat thing, but I'm not as comfortable with it, since I know even less about Thavnair than the little I do about Sharlayan.
Is there anything in particular about Sharlayan I should know about? Given whatever can be easily Googled as a base, and the extra tidbits in this thread. If nothing else, I can headcanon the vague bits, but I'd rather not contradict canon/fanon.
(11-18-2016, 09:49 AM)Kilieit Wrote: (There are definitely some colonialist overtones there if you look. What Valence said about Sharlayans being arrogant is right. Even the benevolent Louisoix, held up as a hero across Eorzea, had hubris - in assuming that removing what must have essentially been children at the time from their natural culture to "give them a proper education", because obviously native Eorzeans aren't capable of doing that, was what was best for them.)
I do find themes of colonialism in stories interesting, academically. This does run into my personal preferences of low-angst, so I don't actively seek out stories about colonialism, but I'm fascinated by the viewpoints expressed on both sides.
Maybe this is due to living in a country that saw colonialism as a net benefit, with a vague acknowledging gesture towards the fact that not every other instance was as positive.
In any case, I'll probably not use this aspect until I'm a lot more comfortable with my character, but it's something to keep in mind.
Quote:We also see a couple of young Sharlayans choosing to travel to Eorzea, and though they have their own reasons (they're Louisoix's grandkids lmao), it again emphasises that Sharlayans are allowed to travel to Eorzea (and also lets us know that age of majority in Sharlayan is 16). And there's a lot of draw for any person who hasn't become jaded yet, especially the young and impressionable - Eorzea is a land of gods and monsters, heroes and disasters, and even someone raised in the Sharlayan tradition might think a life of adventure in Eorzea seems more exciting or at least like it's worth studying close-up.
I've met Elfy-nod Alphinaud and Alisaie, yes. If my headcanon holds, I can pretend that the voyage to Limsa Lominsa when I started the game had originated in Sharlayan, thus conveniently explaining why the twins and my character happened to be in the same place. (The Chocobo cart rides to Gridania and Ul'dah did not happen in this timeline.)
I admit I'm not sure how old to make my character, apart from the generic "old enough to be of age". I don't even know what Miqo'te lifespans are like in general, much less if Sharlayan Miqo'te have different lifespans than those living in harsher conditions.
(11-18-2016, 10:10 AM)Virella Wrote: Thavnair might be an option for you as well! Eorzea still trades with it, so it isn't far fetched your character would have made their way from that place to Eorzea.
I know nothing about Thavnair apart from a Thavnairan Bolero that I think I got from the Palace Of The Dead hoard. Googling, it appears to be an island nation in the "Near East" that is known for alchemy and being desert-hot. Which does match the whole Seeker Of The Sun savannah-cat thing, but I'm not as comfortable with it, since I know even less about Thavnair than the little I do about Sharlayan.