
I actually find the weather to be a bit more troublesome than the day/night cycle. I mean, you can just ignore whether it's day or night... but far more people seem to respond to the weather (rain, for example), which seems to just come and go erratically over and over again. During a Grindstone, it could go from dust storm to clear to rainy to cloudy to dust storm or any other number of permutations within the couple hours that the event takes place.
I just find it more bothersome to just ignore the weather conditions because more people will react to it ICly than the day/night cycle, leaving you at a quandary of whether you react to it as well.
I suppose a good example of this was when I had Gogon watching the Runestone with An and it started to rain. We mostly ignored it, but then another character came up and engaged in conversation... and chided Gogon for not protecting his fiance from the elements. So, suddenly it changes the whole scene and its dynamics because we're now being forced to accept a weather condition we were ignoring previously. If that makes any sense.
I just find it more bothersome to just ignore the weather conditions because more people will react to it ICly than the day/night cycle, leaving you at a quandary of whether you react to it as well.
I suppose a good example of this was when I had Gogon watching the Runestone with An and it started to rain. We mostly ignored it, but then another character came up and engaged in conversation... and chided Gogon for not protecting his fiance from the elements. So, suddenly it changes the whole scene and its dynamics because we're now being forced to accept a weather condition we were ignoring previously. If that makes any sense.
