
I started with a healing class on FFXIV. It was the first time I tried my hand at healing, but granted I also have little to no experience of standard trinity themeparks, since I'm an eve online vet (but hated healing in there anyway). So I mained WhM up until very recently, and had great fun with it. I am also good at it so it makes things more enjoyable as a whole.Â
I also leveled my jobs to 60 by now (with the exception of PLD and WAR, DRG being on its way). I take great interest in discovering all the specific mechanics and the feel of every class. I love most of them up until lvl40-50 most of the time. Past that it start to get more difficult and demanding, and a lot of jobs fall out of favor with me for that reason, while a few ones will stick out and I will like them even more that way.
So, I love White Mage, which is also why I really like AST since they are very similar all in all. I just feel WhM could get some love in high end stuff, but maybe it was meant to be more novice friendly before people move on to more competitive healing classes like AST or SCH (even if I really dislike that idea). But whatever.
I leveled up MCH just after WhM, and really liked it until... I hated the guts of it past 50. In part due to all the glitches and shit we had to deal with before they got fixed (procs showing up too late, underwhelming class, etc). I also dislike the use of turrets (and pets most of the time), that I feel are like a hassle to handle with serious play in mind. But most of all, it's a very messy job that is perhaps the worst you could choose when you play on NA servers from the EU, since so many skills to weave in between skills in the rotation. You get into a frenzy of whack a mole to trigger all those OGCD and procs that lit up every once in a while, and I dislike that. I loved the mobility though, but gauss barrel made it even less fun to play for me.Â
I had more luck with monk, which is a job that I still really like. I like its technical difficulty, while still being one of the most straighforward job ever. It's a lot of muscle memory, and flows really well, so I liked and still like. It's just a very exhausting job when you want to play it well. Especially at 60.Â
Then I tried other jobs. I hated Ninja, since low level rog is super generic and even more boring than other DPS classes (except dragoon), and past 50 it starts to get rather complex and super messy in my opinion. Also tried SMN, which make me like the caster style even more after WhM. Way more calm. Less reactivity, more planning. But SMN is stupid easy so I moved on.
Leveled up some jobs for the crossclasses mostly, but then went up to lvl60, like bard. GLD and MRD for crossclasses as well, and DRK to try tanking too, but it made me clear on that I dislike tanking overall. I liked DRK mechanics quite well but nope. I'm sure WAR is fun too, but the tanking part of it still makes me cringe.Â
I still have to level SCH, but that job really doesn't attract me at all.
So yeah, the class that clicked immediately for me was BLM. To the point I made it my main. I like the slow, hard hitting nukes, and its surprising amount of math and planning you have to understand if you want to go in depth with the job. Mechanics are rather straightforward and finely designed (which is something I seem to like) while still offering challenge and planning. And doing crits at 15k or double flares to make tanks life miserable it fun anyway.Â
I also leveled my jobs to 60 by now (with the exception of PLD and WAR, DRG being on its way). I take great interest in discovering all the specific mechanics and the feel of every class. I love most of them up until lvl40-50 most of the time. Past that it start to get more difficult and demanding, and a lot of jobs fall out of favor with me for that reason, while a few ones will stick out and I will like them even more that way.
So, I love White Mage, which is also why I really like AST since they are very similar all in all. I just feel WhM could get some love in high end stuff, but maybe it was meant to be more novice friendly before people move on to more competitive healing classes like AST or SCH (even if I really dislike that idea). But whatever.
I leveled up MCH just after WhM, and really liked it until... I hated the guts of it past 50. In part due to all the glitches and shit we had to deal with before they got fixed (procs showing up too late, underwhelming class, etc). I also dislike the use of turrets (and pets most of the time), that I feel are like a hassle to handle with serious play in mind. But most of all, it's a very messy job that is perhaps the worst you could choose when you play on NA servers from the EU, since so many skills to weave in between skills in the rotation. You get into a frenzy of whack a mole to trigger all those OGCD and procs that lit up every once in a while, and I dislike that. I loved the mobility though, but gauss barrel made it even less fun to play for me.Â
I had more luck with monk, which is a job that I still really like. I like its technical difficulty, while still being one of the most straighforward job ever. It's a lot of muscle memory, and flows really well, so I liked and still like. It's just a very exhausting job when you want to play it well. Especially at 60.Â
Then I tried other jobs. I hated Ninja, since low level rog is super generic and even more boring than other DPS classes (except dragoon), and past 50 it starts to get rather complex and super messy in my opinion. Also tried SMN, which make me like the caster style even more after WhM. Way more calm. Less reactivity, more planning. But SMN is stupid easy so I moved on.
Leveled up some jobs for the crossclasses mostly, but then went up to lvl60, like bard. GLD and MRD for crossclasses as well, and DRK to try tanking too, but it made me clear on that I dislike tanking overall. I liked DRK mechanics quite well but nope. I'm sure WAR is fun too, but the tanking part of it still makes me cringe.Â
I still have to level SCH, but that job really doesn't attract me at all.
So yeah, the class that clicked immediately for me was BLM. To the point I made it my main. I like the slow, hard hitting nukes, and its surprising amount of math and planning you have to understand if you want to go in depth with the job. Mechanics are rather straightforward and finely designed (which is something I seem to like) while still offering challenge and planning. And doing crits at 15k or double flares to make tanks life miserable it fun anyway.Â

Balmung:Â Suen Shyu