
* An aetheryte in Vesper Bay for all the new and returning people slogging through the ARR portion of the main story.
* A 3.5 anima step that bucks tradition for odd-numbered steps and is NOT hell.
* Open Balmung up for new toons. Or failing that, allow people who already have toons on Balmung to create alts there. We can't play more then one at a time, after all. >.>
* A 3.5 anima step that bucks tradition for odd-numbered steps and is NOT hell.
* Open Balmung up for new toons. Or failing that, allow people who already have toons on Balmung to create alts there. We can't play more then one at a time, after all. >.>