(12-16-2016, 05:58 PM)Edda Wrote:(12-16-2016, 02:08 PM)McBeef Wrote: My only negative feeling about it, is that if it's really such an issue, just give new players the option to skip the MSQ for free.This.
Why charge someone extra money because you're realizing there are flaws in your game design.
If the problem is quest bloat and just overall game design, charging people to 'skip all that' is stupid as all hell. Doesn't even matter how expensive they are - 5, 10, 20, nobody should have to pay to get past the drawn out and monotonous parts of the game.
Condense the MSQ and cut out all the filler fetch quests (this would take a crap ton of work though so that will never happen). Lock expansion content behind level and not MSQ progress. Remove MSQ requirements entirely. Or, alternatively, gate stuff behind only the x.0 MSQ. Allow people the option to do x.1 and on MSQ if they want, but a quick summary and an option to bypass slogging through 10 extra hours of drawn out story. I don't know. Something. Anything. Anything but 20$ jump potions.
Agreed.Â
I don't have a problem with people not having to do the horribly dumb and long 2.0-2.5 MSQ. It is good in parts, but those parts could be distilled down to a few hours of questing and cutscenes.Â
Selling the jump potions is better than nothing but it's a lazy solution, and implies that the MSQ is a penance. A tax on poorer players.Â
It's like a F2P game tactic where you have to wait 4 hours before you can do the next fun thing, but you can spend money to get it faster. If they have any respect for the design of their leveling and questing process they shouldn't treat it like this.